A Shattered Soul, A Shattered Blade
Paris, 1863. Étienne de La Roche stood alone in the dim fencing hall, the echoes of his students’ retreat still lingering in the air. The gaslit shadows danced across the wooden floor, mirroring the turmoil in his heart. In his hand, he clutched his broken Solingen foil, its once-protective tip snapped off during a chaotic bout between Julien de Vaux and Philippe Montclair in a rivalry he had orchestrated, only to lose control. The foil blade, a gift from his parents, the Marquis and Marquise de La Roche, was now a scar on his pride, a reflection of the fractured honor he had long abandoned.

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At 48, Étienne known as le Serpent for his sly, deadly strikes had built his life on treachery. His academy was a den of intrigue, where he manipulated young noblemen to settle his scores. But the broken foil shattered something deeper within him. It was the last tether to the boy he had been, the noble who might have lived up to his parents’ hopes before he forged their will and fled Bordeaux in disgrace. Now, staring at the ruined blade, Étienne felt a void a hunger for power that no mortal scheme could satisfy. He would not discard this foil, but
he would remake it, just as he would remake himself.
A Dark Descent
Étienne’s nights grew restless, haunted by the memory of his parents’ faith and the weight of his betrayals. Whispers of forbidden knowledge reached him through the Parisian underworld with tales of a sorceress, a creature of shadow and frost, who dwelled in the depths of the Forêt de Fontainebleau. Known as Lysandra the Frostbound, she was said to be a Fey-touched being, a former courtier of the Winter Court who had fled to the mortal realm, her magic as cold as her heart. She granted boons to those bold enough to face her, but her price was steep, often paid in blood or soul.

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Driven by a mix of desperation and ambition, Étienne set out under a moonless sky, the broken foil wrapped in velvet at his side. The forest was a labyrinth of gnarled trees and icy mist, the air biting at his skin despite his velvet waistcoat. His Dexterity (18) and Acrobatics (+7) served him well as he navigated the treacherous terrain, his movements as fluid as in a duel. But Lysandra’s lair was no ordinary place—it shimmered with an otherworldly chill, the ground beneath his feet crackling with frost.

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Lysandra emerged from the shadows, her eyes glowing like twin glaciers, her voice a whisper of winter. “You seek power, mortal,” she said, her gaze piercing through Étienne’s Charisma (16) and Deception (+6). “But what do you offer?” Étienne, ever the manipulator, tried to charm her with Persuasion (+6), but Lysandra saw through him with her own ancient Insight. “I see your heart, le Serpent,” she hissed. “It is as cold as my own. Speak your desire, and name your price.”

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The Pact and the Enchantment
Étienne unwrapped the broken foil, its Solingen steel glinting in the faint moonlight. “This blade is my past,” he said, his voice steady despite the chill. “Make it my future. Enchant it with power to match my cunning a strike that deceives as I do, that strikes as I strike.” Lysandra’s lips curled into a cruel smile. “
A serpent’s strike,” she mused. “Fitting. But such magic demands a piece of your soul a shard of your warmth, your humanity. You will become colder, more ruthless, a true predator. Do you accept?”
Étienne’s Wisdom (13) warned him of the cost, but his Neutral Evil alignment and thirst for power overruled caution. “
I accept,” he said, his voice a low hiss. Lysandra extended a clawed hand, and a shard of ice-blue light tore from Étienne’s chest, leaving him gasping as a void settled in his heart. She channeled the light into the foil, her magic weaving through the steel. The blade glowed with a faint blue luminescence, its jagged tip now sharp and pulsing with Fey energy. “This is your Serpent’s Strike,” Lysandra declared. “It will deceive as you deceive, strike as you strike. But beware its power will bind you to the shadows, and one day, I will claim what remains of you.”

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Étienne felt the blade hum in his hand, its enchantment granting it a +1 Attack bonus and +2 to Deception, transforming it into a rapier that dealt 1d8 piercing damage with an average of 26 damage per strike. The blue glow reflected his new, colder nature—a Swashbuckler (Level 8) whose Rakish Audacity and Fancy Footwork now carried a Fey-touched edge. His Sneak Attack (4d6) and Panache, bolstered by his Charisma (16), made him deadlier than ever, a predator who could charm and strike in the same breath.
Étienne de La Roche, le Serpent – D&D 5e Player Card Summary
- Class/Level: Rogue (Swashbuckler) 8
Ability Scores
Derived Stats
- Hit Points: 56 (8d8 + 16; 8 at 1st level + 7d8 [average 4.5] + CON modifier [2] × 8)
- Armor Class (AC): 16 (leather armor equivalent: 11 + DEX +4 + 1 fencing gear; NFT notes 16–17, variant +1 possible)
- Initiative: +7 (DEX +4 + CHA +3 from Rakish Audacity)
- Proficiency Bonus: +3 (Level 8)
Saving Throws
- DEX: +7 (DEX +4 + Proficiency +3)
- INT: +5 (INT +2 + Proficiency +3)
Skills
- Acrobatics: +7 (DEX +4 + Proficiency +3)
- Stealth: +7 (DEX +4 + Proficiency +3)
- Deception: +7 (CHA +3 + Proficiency +3; no Expertise applied)
- Persuasion: +7 (CHA +3 + Proficiency +3; no Expertise applied)
- Insight: +5 (WIS +1 + Proficiency +3 + 1 bonus)
- Perception: +5 (WIS +1 + Proficiency +3 + 1 bonus)
- Passive Perception: 15 (10 + Perception +5)
Features and Traits
- Sneak Attack: +5d6 damage once per turn (per NFT; normally 4d6 at Level 8, adjusted to match). Applies when Étienne has advantage, an ally within 5 ft., or via Rakish Audacity in one-on-one combat.
- Expertise: Applied to Stealth and Acrobatics (doubles proficiency bonus to +6).
- Evasion: Takes half damage on failed DEX saves, no damage on successful ones.
- Uncanny Dodge: Use reaction to halve damage from an attack Étienne can see.
- Rakish Audacity: Adds CHA (+3) to initiative (+7 total), allows Sneak Attack without advantage if no other creatures are within 5 ft. of Étienne.
- Fancy Footwork: No opportunity attacks from creatures Étienne attacks in melee.
- Panache: Use CHA (Persuasion) to charm or taunt in combat (DC 15 to resist).
Equipment
- Serpent’s Strike: +1 Rapier (JC Mark links to physical foil), +2 to Deception (for feint-like actions, DM discretion), 1d8 + 5 piercing (1d8 + DEX +4 + 1), Attack +8 (+3 Proficiency, +4 DEX, +1 magic), finesse.
- Average Damage with Sneak Attack: 1d8 (4.5) + 5 + 5d6 (17.5) + 1 (bonus to match NFT) = 28, adjusted to 26 per NFT (likely rounded for simplicity).
- Dagger: 1d4 + 4 piercing, finesse, thrown (20/60 ft.), Attack +7 (+3 Proficiency, +4 DEX).
- Leather Armor Equivalent: AC 11 + DEX modifier (4) + 1 (fencing gear) = 16.
Actions
- Serpent’s Strike (+1 Rapier): Melee Weapon Attack, +8 to hit, reach 5 ft., one target. Hit: 1d8 + 5 piercing damage (finesse). Add Sneak Attack (+5d6) if conditions met (average total 26 damage per NFT).
- Dagger: Melee or Ranged Weapon Attack, +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 1d4 + 4 piercing damage (finesse).
- Notes: Étienne excels in one-on-one combat due to Rakish Audacity and Fancy Footwork, making him a formidable duelist in D&D campaigns.
Étienne's Solingen Fencing Foil is available as a JCastaway Legends NFT Relic #50 on OpenSea:
HERE

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The Hunt and the Darker Turn
With the enchanted foil, Étienne returned to Paris, but he was no longer the man he had been. The shard Lysandra took had stripped him of what little warmth remained, cementing his Neutral Evil alignment. His academy became a darker place, a crucible where he hunted for power, using his students as pawns in increasingly dangerous schemes. But Lysandra’s words haunted him—she would one day return to claim him. Étienne resolved to outwit her, to grow powerful enough to defy even a Fey sorceress. He began hunting magical beings, seeking their secrets to bolster his own.
One such target was a Gloom Stalker, a ranger of the Underdark who had surfaced in Paris, trafficking in shadow magic. Étienne tracked the Gloom Stalker through the city’s sewers, his Dexterity (18) and Stealth (+7) allowing him to move unseen. The battle was fierce—the Gloom Stalker’s darkness spells countered Étienne’s Insight (+4) and Perception (+5), but the Serpent’s Strike glowed blue, cutting through the shadows with its enchanted precision. Étienne’s Swashbuckler abilities—Rakish Audacity adding his Charisma (+3) to initiative (+7 total) and Fancy Footwork letting him dance out of reach—gave him the edge. With a final, deceptive thrust, he felled the Gloom Stalker, claiming a shard of shadow essence that further darkened his soul.

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Cementing the Serpent’s Legacy
Étienne’s deal with Lysandra and his hunts for magical beings solidified his D&D theme as a Rogue (Swashbuckler) with a Fey-touched edge. The Serpent’s Strike, glowing blue with its +1 Attack and +2 Deception, became a symbol of his transformation—a blade that embodied his cunning, his ruthlessness, and his pact with the shadows. His academy, now a place of fear and power, trained students not just in fencing but in the art of betrayal, each duel a step toward Étienne’s ultimate goal: to defy Lysandra and claim immortality.
But the blue glow of the foil was a constant reminder of the price he had paid. Étienne de La Roche, le Serpent, had become a predator in every sense a Neutral Evil Swashbuckler whose every strike carried the chill of winter and the weight of his shattered humanity. The Solingen foil, once a symbol of his parents’ hope, was now a weapon of darkness, its enchantment a testament to the path he had chosen.